Pehkui

Pehkui

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[Suggestion] Random operation for /scale

ImSpaceLover opened this issue ยท 2 comments

commented

Syntax:

/scale random [entity]

Or

/scale random [entity]

In the first variant the command chooses a random value between two different values.
For example:

/scale random 0.25 16 [entity]

But in the second variant it changes your scale depending on your current scale where the value means multiplier or divisor.
For example if your scale is 0.5 and the command is

/scale random 5 [entity]

the command will choose a random value between 0.1 (0.5/5) and 2.5 (0.5*5)

commented

I could probably try implementing this

commented

No need, this has been implemented in dev already for the next version