[Mod compatibility]: Wrong clientside block reach with DeadlyDaggers
bravely-beep opened this issue ยท 0 comments
Minecraft version(s)
Other (specify below)
Minecraft version details
1.18.1
Mod loader
Fabric
Mod loader version
0.12.12
Fabric API version
0.44.0
In what environment did the problem occur?
My singleplayer world
What went wrong? (Crash logs don't go here)
Setup
Install Pehkui, Nbt Crafting and DeadlyDaggers
/scale set pehkui:base 0.2
(or another small value)
Try to break a block from the furthest allowed distance
Expected behaviour
The block breaks
Actual behaviour
The block breaks, then immediately reappears.
At the edge of the allowed range, the block seems to break clientside but not serverside. However, at closer distances it breaks normally. This leads me to believe that the block reach distance is being scaled differently on the server than on the client.
Full list of installed mods
fabric-api-0.44.0+1.18.jar
Pehkui-3.0.0+1.14.4-1.18.jar
nbtcrafting-2.1.0+mc1.18-pre1.jar (https://modrinth.com/mod/nbt-crafting)
DeadlyDaggers-1.1-1.18.1.jar (https://modrinth.com/mod/deadlydaggers)
Did the problem cause the game to crash?
No.
Full crash report contents (if you experienced a crash)
No response