Pehkui

Pehkui

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[Suggestion]: Using Minecraft Base Attributes

brunoborgs opened this issue ยท 0 comments

commented

What is your suggestion?

I noticed that the mod uses Scale Types that work for specific things to make it add, subtract, etc only for pehkui Scale Types. What I mean is that I would absolutely love to have it listen to base minecraft attributes such as minecraft:generic.max_health so every time a command such as (/scale subtract minecraft:generic.max_health 1) a heart would dissapear forever. I know that if you do it with the health Scale Type it pretty much renders that heart useless, but it doesn't make it dissapear as the vanilla does and also needs damage. Is it possible?