Personality

Personality

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Players getting confused in modpacks

Quezler opened this issue ยท 1 comments

commented

in enigmatica 6 people regularly get confused if they accidentally press z and get stuck: EnigmaticaModpacks/Enigmatica6#3593

it would be neat if maybe the mod had a sort of hidden advancement that could be triggered if sit got used for the first time, since that would allow the pack's authors to give the person a one time notification via ftbquests quest completion.

or perhaps an alert from the mod itself if a player tries to jump/shift/walk periodically, aka: acting as if they were stuck.

(a kubejs event or a configurable command with parameters might also be helpful if all the above is impractical)

it's not a big issue, but i would just like to throw it out there, do with this information as you please ๐Ÿ™‚

commented

No plans on adding any notifications of sorts, maybe we can add to the in-game tutorial toasts though.

The issue is mostly caused by the fact that sitting is a toggle key by default and it can be changed to held in accessibility options.