Nightmare Edge Case: x86 installed on an ARM Mac will crash the game at launch
LemmaEOF opened this issue ยท 6 comments
From what I can tell this is because the backend grabbing libvlc will assume that it's the ARM version and not check whether it's x86 or ARM; I'm not sure if there's a good way to deal with this lol
This has also been posted as a watermedia issue (#89) but it might be good to check for that crash on the picturesign side if possible
i always suggest install universal version of VLC when you have no idea
https://get.videolan.org/vlc/3.0.21/macosx/vlc-3.0.21-universal.dmg
whoever, those crashes should not be a throwed crash (referencing WaterMediaTeam/watermedia@366ccae), so i need to do some research of what happens (or what is not happening)
i always suggest install universal version of VLC when you have no idea https://get.videolan.org/vlc/3.0.21/macosx/vlc-3.0.21-universal.dmg
oh yeah, to be clear I'd installed VLC on an old x86 mac then forgot to update it when I transferred everything to my new ARM one
Btw, @LemmaEOF have a look at #23 and PictureSignTheora.
I turned una's native Java codec implementation into a version-agnostic addon in the hope to relieve some stress from the Modfest organisors.