Pipez

Pipez

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Universal Pipes Causing low TPS on server

cramirezpcr opened this issue ยท 1 comments

commented

Bug description
Using more than 600 universal pipes connected to 100+ garden cloches were causing our server's ticks per second to drop to 6-8. When pipes were removed from the garden cloches the ticks per second returned to 20 and all server related block lag/lag ceased.

Steps to reproduce the issue
Connected universal pipes to garden cloches to provide energy/bonemeal and to export the essence from mystical agriculture plants inside garden cloches. All pipes ran connected to a single barrel (sophisticated storage) for input/output of items and a quantum entangloporter (mekanism) for power.

Expected behavior
Everything seemed to operate exactly as intended with the input and output of energy and items. It just caused a large drop in ticks on the server.

Log files
Below is a small portion of the /perf output which shows the high usage of ticks by the pipes:

[00] tick(74/1) - 99.88%/99.88%
[01] | #getChunkCacheMiss 304/4
[01] | #getChunk 5863/79
[01] | levels(74/1) - 98.44%/98.32%
[02] | | ServerLevel[evilsmurfs] minecraft:overworld(74/1) - 94.77%/93.17%
[03] | | | tick(74/1) - 99.94%/93.12%
[04] | | | | #getChunkCacheMiss 77/1
[04] | | | | #getChunk 2642/35
[04] | | | | blockEntities(74/1) - 87.33%/81.32%
[05] | | | | | pipez:universal_pipe(5920/80) - 91.56%/74.45%
[06] | | | | | | #getChunkCacheMiss 108/1
[06] | | | | | | #getChunk 352787/4767

Versions

  • Minecraft version 1.18.2
  • Forge version 40.1.19
  • Modpack version TNP Limitless 5 v 2.7.0
  • Mod version 1.1.4

Other mods
Immersive Engineering (Garden Cloches)
Sophisticated Storage (Barrel)
Mekanism (Quantum Entangloporter)

commented

See #139