Pipes with "push" mode break
BazZziliuS opened this issue ยท 3 comments
Bug description
If a pipe in push mode is connected to a multi-block structure, such as the Thermal Evaporator from the Mekanism mod, then after a chunk is reloaded, it resets the push mode and loses the upgrades.
A similar problem is observed with the Powah mod: if a pipe is connected to a multi-block reactor, it completely stops producing power.
Minecraft version
1.20.1
Mod version
pipez-1.20.1-1.2.5
Mod loader and version
Forge: 47.3.10
Steps to reproduce
- Build a multiblock from mekanism to create brine
- Connect the pipe to pump out brine
- Unload and load the chunk
- The pipe returned to its default value
Expected behavior
In the case of a multiblock structure from mekanism I would expect the mode not to change, but with powah I have no idea
Log files
Unfortunately I don't have access to this and I don't think it's needed, but if it's really needed let me know
Screenshots
No response