[Suggest] Set tile-entities to don't being ticked
andry08 opened this issue ยท 4 comments
I suggest you to add this to all the tile entity of items:
public boolean canUpdate() {
return false;
}
This will make the tiles to don't being ticked and will optimize the performace (in part).
P.S. sorry for my bad english
That's a great idea! I was not aware this was a feature and I'll commit this shortly.
I do know that performance-wise, ISBRH's are better, but I'm not quite sure how to handle them or if they will fit our needs completely.
sorry if i write when it's already closed but i want to say that this will optimize performace when there are are a lot of placeable items in the same chunk. when there are 10-20 placed items there is only a minimal difference of performance
Where you talking about the canUpdate or the ISBRH's? Otherwise no problem in commenting a closed issue ๐