[Question] Usage with Sound Physics Remastered and Audio Engine features
iblowmymind opened this issue ยท 1 comments
How does Sound Physics mods (e.g., Sound Physics Remastered) and features of the Audio Engine (HRTF, Directional Sources, Sound Occlusion) work when they're installed together?
For example, should I enable these features when Sound Physics Remastered is enabled? Should I keep them both enabled for them to work? Do they conflict / break or is it even necessary to enable these features in Plasmo Voice when Sound Physics Remastered is installed?
Thanks!