Player Weight Mod

Player Weight Mod

35.2k Downloads

Bug

planyte opened this issue ยท 20 comments

commented
commented

Ok thanks, I am not sure how to fix that.

commented

I was told that this is like easy to fix

commented

It's making players listen in on containers which they're already listening to. That may be something I can fix, but it should be easy on their side to do a small check
Quote tomdodd4598

commented

Magma server core 1.12.2

commented

Eh yeah, only difference is that the player container should never ever call "OnContainerOpen"
unless forge changed something.
Also the issue is that I would have to keep track of each container instance and validate that it isnt opened twice, and deleting a listener isnt possible since you are only allowed to do that ClientSided.

So something was changed.
If he knows how to fix it then ask him to submit a patch, I will test the patch and if it works for me I am throwing out a update.

Right now a couple bigger projects eat most of the time.

commented

I can give him a discord it will be easier for you to talk to him in the DS yourself he said that I would write a report here

commented

Checking through my source code, I don't think I'm calling OnContainerOpen anywhere, but the crash report doesn't indicate to me that NC is involved anyway, so I think we're barking up the complete wrong tree. I don't think there's anything wrong with what your mod is doing - instead I imagine it could well be a core mod such as Magma causing it in the background.

commented

opera_2020-01-29_14-16-31
All your discord pics are like this.

commented

These are screenshots from the discord

commented

https://discord.gg/Pw8uZVU There you will find my screenshots

commented

In the general section

commented

Time of screenshot today, 6.49-6.50

commented

@turbodiesel4598 i missed your message. This looks really weird to me. I wonder if the respawn logic has something to do with it. But you could be right to. I am testing the crashcase now and see what exactly it is.

commented

@planyte @turbodiesel4598 is right this has nothing to do with my mod. It seems like that the base you build your stuff on has a bug and does not reset the player container everytime the player respawns. Because i killed myself like 10 times (5 times in a singleplayer world & 5 times on a quickhosted server)
and i wasnt able to generate a crash.