[API] Weird bug with a specific GeckoLib animation
ZigyTheBird opened this issue ยท 2 comments
Describe the bug
This specific animation is supposed to make the torso rotate smoothly 180 degrees but instead the player's torso only snaps to the rotation it's supposed to have every keyframe and stays there
Maybe I did smth wrong but it looks fine in Blockbench so IDK
To Reproduce
Steps to reproduce the behavior:
Just play the following animation and you will see that it isn't playing correctly:
animation.json
Expected behavior
The torso should rotate 180 degress smoothly in the span of two seconds just like in Blockbench.
Setup config (minecraft, modloader, libraries):
I am using a fork of the 1.21 branch of this very mod to test things on Fabric so every detail is the same on that front.
Oh and I forgot to mention that I tested some animations made by another person and they seem to work just fine?
They have the same format version of 1.8.0
I hope I haven't made a really dumb mistake here