Crash on Linving Entity Loot
Slither88 opened this issue · 11 comments
Hi. Please see the below crash logs. It seems that the mod is struggling to add loot to newly spawned creatures. These happen randomly as we explore on the server.
crash-2021-01-24_08.38.33-server.txt
crash-2021-01-24_09.38.47-server.txt
This is on 1.16.4 with forge 35.1.37 with version 1.1.5 of PlayerEX installed
I am having this exact crash on MC v1.16.4 with forge v35.1.37 and 1.1.7 of PlayerEX, which is after this issue was supposedly fixed.
I am having this exact crash on MC v1.16.4 with forge v35.1.37 and 1.1.7 of PlayerEX, which is after this issue was supposedly fixed.
Hi there,
The crash report you submitted is using PlayerEx 1.1.5. Please double check that your version is 1.1.7. If in any doubt over the version, open the mod jar and navigate to the mods.toml file located in the META-INF folder.
Thanks.
I am having this exact crash on MC v1.16.4 with forge v35.1.37 and 1.1.7 of PlayerEX, which is after this issue was supposedly fixed.
crash-2021-01-24_08.38.33-server.txtHi there,
The crash report you submitted is using PlayerEx 1.1.5. Please double check that your version is 1.1.7. If in any doubt over the version, open the mod jar and navigate to the mods.toml file located in the META-INF folder.
Thanks.
Hi CleverNucleus, I doubled checked the version, and it is indeed 1.1.7. Line 8 in the crash report under ticking entity also says playerex:1.1.7
at com.github.clevernucleus.playerex.init.EventHandler.onLivingLoot(EventHandler.java:395) ~[playerex:1.1.7] {re:classloading}
Hi CleverNucleus, I doubled checked the version, and it is indeed 1.1.7. Line 8 in the crash report under ticking entity also says playerex:1.1.7
at com.github.clevernucleus.playerex.init.EventHandler.onLivingLoot(EventHandler.java:395) ~[playerex:1.1.7] {re:classloading}When I open this text file that you have linked, line 8 is the following:
at com.github.clevernucleus.playerex.init.EventHandler.onLivingLoot(EventHandler.java:363) ~[playerex:1.1.5] {re:classloading}
crash-2021-03-01_14.49.28-server.txt
crash-2021-03-01_14.44.16-server.txt
Sorry about that, that was an older one, these two should be with 1.1.7
Also, from what I've seen, this crash triggers every time a creeper explodes. I just tried disabled creeper spawn to see if the crash stops, and so far nothing yet.
Found the problem code - I think - I am reopening this and will release a hotfix ASAP; I'll close the issue when the hotfix is available. Thanks for your patience.
Hi CleverNucleus, I doubled checked the version, and it is indeed 1.1.7. Line 8 in the crash report under ticking entity also says playerex:1.1.7
at com.github.clevernucleus.playerex.init.EventHandler.onLivingLoot(EventHandler.java:395) ~[playerex:1.1.7] {re:classloading}
When I open this text file that you have linked, line 8 is the following:
at com.github.clevernucleus.playerex.init.EventHandler.onLivingLoot(EventHandler.java:363) ~[playerex:1.1.5] {re:classloading}
Released a hotfix - 1.1.7.5. This should have fixed the issue, but I've said that before so..