[Forge] [1.20.1] Mod is incompatible with Iron's Spells 'n Spellbooks
rafaelkai opened this issue ยท 5 comments
During bleedout state you are still able to cast Iron's Spells 'n Spellbooks spells, causing obvious balancing issues.
Reported this issue to Iron Spell's because this is something I cannot fix from my end: iron431/irons-spells-n-spellbooks#359
Nope and it seems like there won't be one. I don't see a good way to fix it from my end. Unfortunately forge does not provide a good way to block all ingame interactions. Especially if mods do something out of the box.
what if the revival screen instead off moving around made gui. a gui cant be closed with other buttons and cancels out all other interactions. make a gui screen that has 2 buttons 1 greyed out that says revive that activates after a player has done the revival thing. and a button that activates after set seconds that sayes respan.