canvas3d item elements not depth-tested correctly
fatboychummy opened this issue · 1 comments
When disabling depth-testing on a canvas3d item element, they are not visible through walls as you would expect them to be.
This is marked as an issue on the api changes page of the documentation, but figured I'd make an issue here about it as well.
I realize I've been using `isDepthTested` this entire time like a goof, but
`setDepthTested` has the same result.
…On Sun, Jan 22, 2023, 9:54 p.m. Matthew Wilbern ***@***.***> wrote:
When disabling depth-testing on a canvas3d item element, they are not
visible through walls as you would expect them to be.
[image: image]
<https://user-images.githubusercontent.com/39929480/213968056-cc646cc7-f710-4b39-8bbb-8934236746fe.png>
[image: image]
<https://user-images.githubusercontent.com/39929480/213968065-c34e60dc-1f3d-43a6-94e7-122749c3148c.png>
This is marked as an issue on the api changes
<https://docs.sc3.io/whats-new/plethora.html#api-changes> page of the
documentation, but figured I'd make an issue here about it as well.
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