Overlay Glasses Frame2D functionality too limited
hugeblank opened this issue ยท 3 comments
It seems as though you cannot:
- Modify the size of a Frame2D
- Modify the center of rotation of a Frame2D
This means that:
- Any text or objects created on the frame that get scaled up/down get clipped, without any ability to resize the surrounding frame.
- Any text or objects created on a frame get rotated around the origin, without any ability to center it.
Can you provide some screenshots how this differs from 1.12.2 Plethora implementation? I thought we were at features parity here.
@Wojbie I don't know if there is a difference. Looking at documentation for 1.12.2 suggests to me that both versions are too limited.
What I think I'm proposing here is 2 new methods to be added to Frame2D:
setSize(x, y)
- as a counterpart togetSize
that modifies the width and height of the Frame2DsetRotationCenter(x, y, z?)
- that sets the center of rotation for the Frame2D, moving it from the origin. I'm not sure if text rotation is handled in 3d space, or in the 2d space of the Frame2D. The latter would make the most sense though.