Kinetic Augment .swing() method on player NIs should work with digging blocks as well
Kan18 opened this issue ยท 0 comments
The kinetic augment .swing() method simulates a left click with the held item. When the kinetic augment is in a neural interface inside a player, it is unable to left-click and dig blocks, since there is no fake player (
I am not sure if this is a bug or feature request; players not being able to use .swing() to dig blocks was in the Forge version of Plethora, and a commit by @SquidDev (SquidDev-CC/plethora@7ffafd6) seems to clarify that this behavior was known at the time:
.swing() can be used with normal players, albeit only when attacking