.consume on introspection modules in manipulators does not work if player joined after manipulator loaded
Kan18 opened this issue · 1 comments
The consume
method on bound introspection module inventories accessed via a manipulator fails sometimes, seemingly when the bound player joins after the manipulator containing the introspection module is initially loaded. It gives the error No player associated with inventory
. Possibly related to #85 ?
To reproduce:
- Player A and Player B join a server at the same location
- Player A binds an introspection module, and puts it in a manipulator next to a computer
- Restart the server
- Player B joins and loads in, then Player A joins in later
- The
consume
method on the result ofgetInventory()
from the introspection module will error even though Player A is online
dupe of #32 😳