PneumaticCraft: Repressurized

PneumaticCraft: Repressurized

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Variety of cool features for existing items

Dassie123 opened this issue ยท 0 comments

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Describe the feature

Two new micromissile modes:

Lock mode: when you hold missiles in hand in this mode, a red circle appears that you move with your mouse (with looking) and when you use the missile it locks onto chosen target.

Controlled mode: you launch missile and see what missile sees and controls missile by flying around but you stay in one place.

A feature in micromissile smart mode where a red circle is shown on the mob that the missile target and when there is a lot of targets in the same space and the missile chooses the wrong target you can left click and the missile will change targets midair.

All these modes will have to be applied through upgrading the missiles and make it so that the missile doesn't break when reaching 0 durability but still be repairable.

Keybinds for turning terrain damage on and off and for switching between micromissile modes.

Security upgrade for boots that stops you dead when you are about to fly into something using jet boots upgrade.

Higher tiers of armor upgrades until the level of suits like powersuits from modular powersuits mod taht makes you near invincible/very high defense.

Reasons why it should be considered

Everything in the mod gets upgraded and improved but the micromissiles haven't yet received changes and I think these changes will be good for increasing variety in the mod while still remaining true to the spirit of the mod.

The keybind for the terrain damage is for making the process of making changes easier, because it uses up a lot of time that could have been used to play the mod to change in configs.

The keybind for the micromissile modes is because you can get killed in battle while going into the missile menu to change modes.

Security upgrades for boots is because it is very hard to stop in time when flying in areas with a lot of obstacles.

Better armor upgrades is to increase mod playability on modpacks that are very hard with high damaging enemies, it is near impossible to use in hard modpacks because you die too easily.

Additional details

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