Unmodifiable initial Emit Redstone Widget signal
Cycro54 opened this issue ยท 1 comments
Describe the bug
When using the [Emit Redstone] widget near something that accepts a Redstone signal it will cause those blocks to be affected.
When trying to emit a different Redstone signal later on, those same blocks will not change their current Redstone power level to match the drones Redstone signal unless a block nearby gets destroyed.
How to reproduce the bug
Program drone with [Emit Redstone] widget with a power of 15 and a [Wait] widget with 1 second, then put another [Emit Redstone] widget with a power of 0 and another [Wait] widget with 1 second again.
place the drone near something that accepts a redstone signal (like redstone).
Expected behavior
I expect the Redstone level of all the affectable blocks near the drone to change when another Redstone signal is emitted by the drone
Additional details
I tested this in a clean modpack (only had pneumatic craft)
Which Minecraft version are you using?
1.19
Which version of PneumaticCraft: Repressurized are you using?
4.3.14-49
Crash log
No response