Gauge rendering seems to have some shared coordinates
MuteTiefling opened this issue ยท 3 comments
Describe the bug
Hard to describe. Picture works well though
How to reproduce the bug
Place 2 or more gauges in proximity
Expected behavior
The gauge's rendering should be contained to its own instance
Additional details
This appears to be fully caused by Sodium, but I wanted to report it to you as well, just to keep you in the loop.
Which Minecraft version are you using?
1.21
Which version of PneumaticCraft: Repressurized are you using?
8.2.2
Crash log
No response
Yep, bug in Iris. I reported this back in 1.19/1.20 to the Oculus maintainer, but was ignored.
The good news is, this is basically fixed in Monocle already, so when that's available... ๐
In the meantime the workaround is to switch the gauges to text-only mode, using the Pneumatic Wrench.