Glass Opacity Issue
KintsugiKitten opened this issue ยท 6 comments
Describe the bug
When the Fusion compatibility resource pack is enabled, Pressure Chamber Glass textures will connect, but will render opaque. This bug is fixed when certain shaders- presumably ones which alter the rendering of glass- are enabled. This is in the FTB Oceanblock 2 modpack.
How to reproduce the bug
- Open FBT Oceanblock 2 with Fusion 1.2.4 and PNC: Repressurized 8.2.9 installed (Sodium 0.6.9 and Iris 1.8.8 are also installed)
- Activate Fusion compatibility resource pack
Expected behavior
Pressure Chamber Glass textures will connect and remain transparent.
Additional details
No response
Which Minecraft version are you using?
1.21
Which version of PneumaticCraft: Repressurized are you using?
8.2.9
Crash log
No response
I tried switching to Embeddium with Monocle (which was a pain because of the Sodium addons that FTB had in the pack,) but it didn't work. I will not attempt a bisect, as there are over 300 mods in the pack, and it would be impossible to narrow it down without spending an inordinate amount of time, which I simply do not have.
It may be caused by Athena, which I believe is an Oritech requirement. I have second hand information that Athena is known to cause texture issues in conjunction with Sodium.
In any case, this isn't a PNC problem.
I was able to identify this issue as a problem with the resource pack specifically. I verified by placing down every other type of glass block in the modpack. The Pressure Chamber Glass is the only block with this issue, and only when the Fusion compatibility resource pack is active.
@Reabstraction do you know why this might occur?
@Reabstraction do you know why this might occur?
I believe this may be happening because of some mod somewhere editing the rendering pipeline
Can you try a mod bisect? (Aka "remove half of the mods until it works, then narrow down the exact one"

