[1.21.1] missing liquid fuels?
Vectrobe opened this issue ยท 2 comments
Describe the bug
seems like all the usual other-mod liquid fuels are missing in the liquid compressor, with the exception of hot liquids like uranium and sodium that from what I can tell are just auto added so long as their registered heat is above 100C or so
I'm assuming an API call or the json's need updating
How to reproduce the bug
neoforge 1.21.1.133, mekanism 10.17.12, immersive engineering 12.1.0-185, cofh mods would be as well but they are not on 1.21 yet
simple flat world and place a liquid compressor, you can see in the fuels tab that only the PNC fuels and anything hot is listed, this will include steam for example since it is 100C
Expected behavior
the fuels in src/generated/resources/data/pneumaticcraft/recipe/pneumaticcraft_fuels should be listed, but something isnt working
Additional details
No response
Which Minecraft version are you using?
1.21
Which version of PneumaticCraft: Repressurized are you using?
8.2.12
Crash log
No response
All fuel recipes are here: https://github.com/TeamPneumatic/pnc-repressurized/tree/1.21/src/generated/resources/data/pneumaticcraft/recipe/pneumaticcraft_fuels
PNC is expecting fuel fluid tag names in the form c:fuels/<fluid-name> e.g. c:fuels/biodiesel. It looks like Mekanism and IE are possibly using just c:<fluid-name> without the fuels/ part. I'll talk to a couple people about agreeing a common format for better out-of-the-box compat, but this is something easily enough fixed with a datapack (possibly by modpacks) in the short term.