Add a "Disable Items" options
Sewef opened this issue ยท 5 comments
Hello there
I'm working on a modpack and I want to disable the Spawner Agitator.
Remove the recipe with CTweaker is easy, but remove from Dungeon Chests is much harder.
Is it possible to add a Disable config? ^_^
Note you can just set "B:enableDungeonLoot" to false now, although that will also disable the Stop! Worm and Nuke Virus, which you may or may not want...
And actually, it shouldn't be too hard to selectively disable the agitator. You could have a resource pack override assets/pneumaticcraft/loot_tables/inject/simple_dungeon_loot.json
, and modify the chances in there. See https://github.com/TeamPneumatic/pnc-repressurized/blob/master/src/main/resources/assets/pneumaticcraft/loot_tables/inject/simple_dungeon_loot.json
Note you can just set "B:enableDungeonLoot" to false now, although that will also disable the Stop! Worm and Nuke Virus, which you may or may not want...
Ooooooh, I feel like Marco Polo discovering America o___o It's perfect!
I never used Ressource packs, I'll take a look. Thanks :D
Well, adding the disableItem option in the config file will make modpack making easier, instead of making a ressourcepack for client and server. + changing the config on the go would remove the item from existing worlds, seems better imo.
When I tried to ban some items from dungeonLoot, I did a .function file perma-checking inventories. That was so lame.