PneumaticCraft: Repressurized

PneumaticCraft: Repressurized

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Plastic mixer CT method extension

wormzjl opened this issue ยท 5 comments

commented

Minecraft Version

1.12.2

Forge Version

2847

Mod Version

pneumaticcraft-repressurized-1.12.2-0.11.10-385

Describe your problem, including steps to reproduce it

I have the following script
mods.pneumaticcraft.plasticmixer.addSolidifyOnlyRecipe(<liquid:rubber> * 100, <ic2:crafting:0>);
Which is intended to make IC2 rubber (meta=0) from liquid rubber
However, when looking at recipes ingame, this rubber liquid can make everything else having the same item ID but different meta
image

Also, it seems that with custom recipes it enforces the consumption of all 3 dies, can you make it possible to specify this in the CT script (or just disable the consumption)? Thanks!

commented

Not a bug: the plastic mixer was originally only ever intended to solidify plastic, but the extension of functionality was meant to add solidifying & dyeing to other colourable blocks like glass or concrete.

However, the functionality you're looking for (configurable dye use & limiting to specific item meta) shouldn't be hard to add, so I'll treat this as a feature request.

commented

Ok thanks!

commented

I've made a change and you can test at it https://jenkins.k-4u.nl/job/PneumaticCraft-Repressurized/, build 387+

Try the following CT syntax:

mods.pneumaticcraft.plasticmixer.addSolidifyOnlyRecipe(<liquid:rubber> * 100, <ic2:crafting>, false, 0);

The false parameter prevents dye usage, and the 0 is the specific item meta to use.

commented

Great, seems to be working!

commented

Fixed in 0.11.11 release