[1.15.2] Turret firing animation doesn't match the position
ocram9 opened this issue ยท 4 comments
Minecraft Version
1.15.2
Forge Version
31.2.20
Mod Version
1.3.0-33
Description
When the sentry turret is firing at it's target the animation is sometimes below the barrel:
The turret also always faces south when placed down, it would be nice if we could choose which way it's facing when placing it down (like the way the player is facing for example) for aesthetic purposes.
Odd, I'm not seeing the tracer offset at all (tested both in single-player & dedicated server):
It's always positioned properly for me, regardless of the gun's pitch & yaw. Tried it on a slab too, as you have, but it still worked OK.
Changing the turret's default facing would be nice, I agree. Although bear in mind that its idle direction is always based on the last mob it targeted, so it won't point in the placed direction for very long (though I suppose I could change it so it reverts to its initial idle direction...)
Not a stupid question - I haven't yet but I'll check that out too.
Update: yep, you're right. Tested with a Husk and the tracers are indeed a little too low.