Pointers

Pointers

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Pointers occasionally bug out and/or crash game

branchpanic opened this issue ยท 1 comments

commented

Pointers can behave unexpectedly and potentially crash the game when safety checks haven't been done.
When a pointer is activated, do checks to make sure that it will never attempt to access something that doesn't exist.

commented

Everything noted in this issue appears to have been addressed as far as PointerAction and ItemPointerBase go. Closing for now.