Hostile mobs dropping all equipped items upon death when vanilla/non-vanilla pokemobs is enabled.
RunicLover opened this issue ยท 0 comments
Issue Description:
When killing any hostile mobs affected by the "vanilla pokemobs" or "non-vanilla pokemobs" features will have a 100% chance to drop any gear they have on. This can severely break things when it comes to dungeon mods/datapacks that add armored mobs into them, filling your inventory with any gear they had equipped very quickly.
What happens:
Killing any hostile mob with any gear equipped drops everything they had equipped upon death when vanilla/non-vanilla pokemobs feature is enabled.
What you expected to happen:
Killing any hostile mob with any gear equipped should follow Minecraft drop logic upon death, even with vanilla/non-vanilla pokemobs feature enabled.
Steps to reproduce:
- Kill a mob with full set of armor
- All pieces of armor drop
- Inventory becomes full very quickly
...
Affected Versions (Do not use "latest"): Replace with a list of all mods you have in.
- Pokecube AIO: pokecube-aio-1.20.1-3.24.0.k
- Minecraft: 1.20.1
- Forge: 47.2.20