Intimidate seems to lower PM's HP rather than its attack
Unoriginally opened this issue ยท 0 comments
Issue Description:
(I saw that this was raised in the discord by Eox, but no issue was made as of yet so I'd figured I'd open an issue)
Once a pokemob is sent out against another pokemob with the ability intimidate, its HP drops, often causing it to faint (but other times just lowering HP).
User Eox said they found that it gets halved and then they faint from another aggro as well.
What happens:
Sending the pokemob out shows on the battle UI that pokemobs.stats.stat0 has fallen. I can only assume it means HP due to the nature of the problem.
What you expected to happen:
The pokemob's attack would fall once it was sent out, and the battle would commence as usual.
Steps to reproduce:
- Send out a pokemob against a pokemob with ability intimidate.
- Pokecube AIO: 4.0.5
- Minecraft: 1.21.1
- NeoForge: 21.1.186