
[Feature request] More control over BlockEntityUpdatePacket prevention
skippyall opened this issue ยท 0 comments
The problem
My polymer mod has an optional BlockEntityRenderer for my custom block which needs access to information in its BlockEntity. However, I don't think there is a way (excluding mixins) to prevent the BlockEntityUpdatePacket only if the client doesn't have the mod installed.
Possible solutions
- Allow passing a callback to registerBlockEntity (that might be a bit janky though)
- Add an interface for BlockEntity / BlockEntityType