Polymorph (Fabric/Forge/Quilt)

Polymorph (Fabric/Forge/Quilt)

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Compatability issues with Origins: Classes

Leo40Git opened this issue ยท 6 comments

commented

Versions (Be specific, do not write "latest"):

  • Polymorph: 0.0.9
  • Forge/Fabric: Fabric

Observed Behavior:

Class crafting perks are not taking effect, and vanilla recipes are being used instead (the "switch result" button doesn't appear, either):

  • Lumberjacks get the standard 4 planks from logs
  • Blacksmiths get standard tools when crafting

Expected Behavior:

Class crafting perks should take effect:

  • Lumberjacks should get 6 planks instead of 4 from logs
  • Blacksmiths should get random buffs on the tools they craft

Steps to Reproduce:

  1. Install Origins, Origins: Classes and Polymorph
  2. Select any origin and the Lumberjack class (can also be reproduced with the Blacksmith class)
  3. Get some wood and craft planks
  4. Notice you only got 4 planks instead of 6

Crash Log: N/A

commented

Fixed in 0.10. Stopgap solution until I figure out something better.

commented

If you want my guess: I'm assuming the recipe conflict algorithm only checks the type of the output item, and not the item's count/tag contents.

commented

The mistaken recipe output aside, what recipe conflict are you expecting? You said that the button is not showing up, but failed to mention the recipe conflict you're trying to switch between.

commented

The recipe conflict are between:

  • A recipe for 4 planks and a recipe for 6 planks in the Lumberjack's case
  • A recipe for some arbitrary tool and a recipe for the same tool but with a buff applied (stored in the item's tag) in the Blacksmith's case

The fact that these recipes are conditional might also affect this, I'm not sure.

commented

So, looking at the code for Origins: Classes, I have a couple ways I could try and resolve this. But I'll clear up one point: you won't be able to switch between recipes regardless. That's because Origins: Classes doesn't provide new recipes at all, it just modifies the inventory output directly. That's also the reason why Polymorph cannot see the true result, because it expects the original recipe's output.

commented

That's because Origins: Classes doesn't provide new recipes at all, it just modifies the inventory output directly.

Ah. Yeah, that'd... also cause that. Oops.