Botania Terrasteel Will Crit effects always happening without crit
Partonetrain opened this issue ยท 4 comments
When Porting Lib 2.3.4 is installed with Botania-1.20.1-443-FABRIC, the Terrasteel Will crit effects will always happen on hit (when it should be only on critical hit) if the player has any Will applied to their helmet
As far as I can tell, it's because the PlayerMixin hard-returns true in the @ModifyVariable wrapper for the isSprinting result here:
That kind of behavior is somewhat problematic for any mod that doesn't use PortingLib.