Power Converters3

Power Converters3

433k Downloads

EU consumers lower than EV explode when give any tier of EU with IC2 Classic

Amperthorpe opened this issue ยท 17 comments

commented

Not much more to say. Tested with the output of a Batbox.

commented

Ill add a config for the explosions for now and look in to it further.

commented

@covers1624 that will not work. Classic lets machines that are to low of Power Accepting auto Explode... If you are using tier 0 then it will explode no matter what.

commented

Cheers for the heads up, does ic2 Classic have a different modId to actual ic2?

commented

@covers1624 thats why i have the IC2 + Classic API on github.
And yeah IC2 Classic has his second modID (But other way around will not work because player is not interested/do not see a reason to add a second one).
Here is a link: https://github.com/TinyModularThings/IC2Classic/blob/master/src/main/java/ic2/api/info/IC2Classic.java#L76
But you used the API wrong. The SinkTier function request a tier. Not the Max Eu it supports.
So Please adjust the numbers from 32, 128, 512, 2048 to 1, 2, 3, 4 (that will be in the enet autoconverted to the numbers you had first).
also if Classic is loaded you do not need to make a explosion because ic2 classic autohandles that, and also if Easy mode is enabled they prevent explosions... Keep that in mind.

commented

Ok so it should be fixed, @Alleluid are you able to try with a build from here http://adel.podgeweb.com:8080/job/Power%20Converters/107/

commented

crashes on launch for me, http://paste.ee/p/KJUTI and http://paste.ee/p/9QegD

commented

@covers1624 ok that looks fine.

commented

@phit you are running the dev version, that is for Deobf development environment, @Speiger Thanks for your help and pointing this out, most of the code is a mess from when i updated it originally.

commented

no problem

commented

@covers1624 the second url isn't.. here is a new crash with the latest version https://paste.ee/p/NDckx

commented

Just pushed a possible fix for that @phit, should be build 109 on jenkins, Eventualy when it builds

commented

seems to work no more exploding, only issue left is that the bridge ui is missing texture
image

commented

can you give me a log please, it contains missing texture info.

commented

pushing a fix, should be able to from web.

commented

worked, thanks

commented

Is there an updated version with this fix? Trying to play through tekkit legends but this bug is killing me. Thanks.