Sometimes, recipes will get stuck because partial recipes from other active crafts were already inserted
Ellpeck opened this issue ยท 0 comments
or something? I'm having an issue where an ender io crafter meant to craft low extraction modules keeps getting stuck with a single piston in it and no other recipes continue. if i take the piston out, another piston is delivered, causing all other recipes (that one included) to be able to continue.
It seems like items being delivered through other crafts are just getting stuck in containers whose attached crafting modules expect other items or something?
maybe dependent crafts should really not have a result destination and just count as finished once their item enters the network again, and crafting modules should always try to pull all of their required inputs themselves