[1.19.2] Editing of flowering block
ThisisCanada98 opened this issue ยท 4 comments
I'm trying to cut down on entity lag by giving my wasted radioactive bees a flowering block of say just the wasted comb block. It seems like currently by using an edited json just disables the bee. Am I missing a way of adding to allow them to be used with the simulation block?
Seems the deleting of the bee was a typo on my end, but the Wasted bees don't seem to be able to use "productivebees:flowers" as a flower type
This is the json as of now
{
"primaryColor": "#80B425",
"secondaryColor": "#bb8d23",
"particleColor": "#80B425",
"flowerTag": "productivebees:flowers",
"description": "productivebees.ingredient.description.wasted_radioactive_bee",
"irradiated" : true,
"particleType": "pop",
"useGlowLayer": true,
"conditions": [
{
"type": "forge:mod_loaded",
"modid": "mekanism"
}
]
}
"productivebees:flowers"
is not a thing, it's "minecraft:flowers"
if you're just going for any flower.
also remove "irradiated" : true,
if you don't want it to pollinate from radiation damage