[Suggestion] Don't add empty ingot tags
NielsPilgaard opened this issue ยท 19 comments
Hi o/
The empty ingot tags that are in your datapack is making the mod JAOPCA believe those materials exist (tungsten & titanium) even though they don't. It produces some weirdness, so it'd be nice if it could be avoided :)
I'll see what I can do. I use the tags to check if they are empty, but I might not need to actually define them first.
This didn't work I'm afraid, it's no longer possible to make a new world with productive bees in it, due to missing tags.
https://gist.github.com/NillerMedDild/56abe1b2acfe70719912a9c6355ae610
Is it a server? and does it happen when you try to connect with the client? It looks like it happens during a recipe sync event, so let me just fire up a 1.16 server and check. You are running 1.16 right?
That is the latest.log, and it's just singleplayer :)
Yep 1.16, I should've specified that.
Usually there's a modlist at the end of the log when there's been a crash. Anyways, the tags it's complaining about are definitely mine, I can see a typo in there which I will fix as well. The stacktrace does not mention my mod though, only Rats mod
com.github.alexthe666.rats.client.event.ClientEvents.onOpenGui(ClientEvents.java:104), but I don't think that's the problematic area.
Are you playing Enigmatica 6? If not, can you provide a mod list?
It doesn't crash, it does not allow me to make a world due to datapack errors.
Yep it's in Enigmatica 6, development branch though.
I'm fairly certain Productive Bees is the cause, as downgrading to the previous version fixed the issue :)
Got it reproduced with that modpack. Thank you for you time, now that I get the error too I should be able to figure it out.
Right, the tags are going back in. I'll open an issue with JAOPCA to not include recipes for empty tags if they can.
1.15.2 without tags is fine, but it's no good for the 1.16 version.
I don't think it's fixed, seems like the typo remains :P
https://gist.github.com/NillerMedDild/b0f181e999e21ce45149176e80b8110c
If at first you don't succeed, try try again :)
https://www.curseforge.com/minecraft/mc-mods/productivebees/files/3011361
Of course after some sleep I figured out the problem and I can now remove the tags. Release will have to wait a little though