Add (more) rewards the harder a boss becomes
Insane96 opened this issue ยท 1 comments
- +10% experience for each wither spawned
- +0.5% chance (up to 40%) to drop a wither skull for each wither spawned
rewards {
# How much more percentage experience will wither drop per wither spawned. The percentage is additive (e.g. 10% experience boost, 7 withers killed = 70% more experience)
D:experience_boost_per_spawned=10.0
# How much chance there's for a wither skull to drop for each killed wither
D:head_drop_per_spawned=0.5
# Maximum chance for wither skull to drop from wither
D:head_drop_maximum=40.0
}
- +5% experience for each dragon killed
- +0.5% chance (up to 15%) to get a dragon egg for each ender dragon killed
rewards {
# How much more percentage experience will dragon drop per dragon killed. The percentage is additive (e.g. 5% experience boost, 7 dragons killed = 35% more experience)
D:experience_boost_per_spawned=5.0
# How much chance there's for a dragon egg to drop
D:egg_drop_per_killed=0.5
# Maximum chance for egg to drop from dragon
D:egg_drop_maximum=15.0
}