Server crash after world loaded
frank89722 opened this issue ยท 9 comments
Progressive bosses 3.2.0
Crash report: https://gist.github.com/frank89722/571a0719f484d0bcebad209de2edd3d8
After ProgressiveBosses was removed, the server can run normally.
Please let me know if this should report to CyclopsCore.
Thanks!
Ok, pretty strange bug. Is the wither in the spawn chunks or always loaded chunks?
They are not in the spawn chunks.
But they are inside FTB force-loaded chunk. However, I have disabled the chunk force load when players got offline.
But when someone comes back online the game loads the chunks?
Yes. But the crash is happed after the server load the world before anyone join.
I'm not sure if this information can help.
But I think I have some mods that could cause chunk load on server start.
And I have dynamic view mod installed which had a chunk unload delay feature.
Yep, that's definitely the reason. Thanks for the infos.
For me: remove or add a range and null check for nearest player when wither / dragon enter the world.