Error with loot
Tskuno opened this issue ยท 5 comments
So, I've been trying to add Ebwizardry spellbooks to the loot pool from the mod DoomLikeDungeons, and I figured I could just add gear, 4, ebwizardry:spell_book:176,1,1 to have things appear. But actually testing the loot it doesn't seem to spawn specific spellbooks, instead each one is just an empty spellbook.. which is..not ideal. it ends up spawning ebwizardry:spell_book without the : tag, is there something I'm missing or is this a bug?
I'll try to look into this when I can. I've never used the ebwizardry mod; it may need some kid of special handling. No promises when; I just released my first feeble attempt at a Steam game and am very worn out for that right now. But I will put this on my todo list.
I've downloaded electroblobs wizardry code -- I can't get it to compile, and probably need to roll-back my Java version to make it work. I don't think adding support will be too hard, I'll just have to reconfigure some things on my computer before I can really get into it.
BTW. my game on Steam is at:
https://store.steampowered.com/app/1929380/Caverns_of_Evil/
...its basically DLD the game, designed mostly for core gamers who want to kill a little time but don't have time to get into a more involved game, basically something that can be played casually without being a casual game. I set the price really cheap because there is this one gamebreaking bug where enemies on a level freeze after the player takes a lot of damage at once, that I've basically given up on being able to fix. Maybe next time I'll be less reckless an overconfident about trying to put a game in the big leagues.
Any luck on getting the electroblob wizardry books to work in the chest spawning nbt data?