
Messages spamming on the server's console
ivanovic77 opened this issue ยท 3 comments
I see these messages repeatedly on my server:
https://i.ibb.co/HpD7Ys5r/1752784290292.jpg
This block is on a chunk already generated months ago, so it's like the mod is trying to generate a dungeon where no dungeon can be generated anymore.
Sometimes, the same message repeats itself like a dozen times, like the mod trying to generate the same dungeon in the same place unsuccessfully again and again.
Is this a bug?
Another question by the way:
If I delete chunks where a Doomlike dungeon is with an application like MCA Selector, will the same dungeon generate in the same location again?
I had no idea it was doing this. I'll have to look into it.
This is one part of how the mod works I don't really understand. Xyroc help with this, since I hadn't been able update past 1.12. My understanding is that it is basically just using the vanilla structure system, so should be working just like vanilla structure. Perhaps I just need to find and remove that debug code?
Yes, as long as it's the same version and no configs or data packs have changed, it should regenerate the same dungeons in deleted chunks.
Thanks for your quick reply.
For some reason, on my server the mod is always trying to generate a dungeon at this point near the world center and spams this message again and again:
[17Jul2025 11:12:10.849] [Worker-Main-2/INFO] [com.github.xyroc.dldungeons.DLDungeons/]: Generating dungeon at block [7,183]
I traveled to these coordinates just in case and inspected the underground and there was no dungeon as expected (since it's an area that was generated before the mod was installed), but each session the message keeps popping up.
There are other messages that say "Generating dungeon at chunk" instead of "at block" that also repeat themselves a lot indicating the same chunk many times, so I don't know if the dungeon template is being saved repeatedly in some folder or what.
Yeah, I'm guessing this is because there should be a dungeon at that spot, but there isn't because that area was generated without the mod installed. It's weird that it tries to generate the dungeon over and over again, though. The trigger to generate comes from the vanilla structure system, however, so there is not much we can do about it.
The other message you are referring to is probably the Saving a dungeon at chunk X,Z
message, when the generated dungeon layout is saved to NBT. Except it probably isn't saved at all, again because the chunks already exist.