Project MMO

Project MMO

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"Enable Mob Scaling" Setting

SomewhatDamaged opened this issue ยท 0 comments

commented

Describe the bug
Setting Enable Mob Scaling to false does not disable mob scaling.

Expected behavior
In pmmo-server.toml, setting Enable Mob Scaling to false should stop mobs from getting any bonus by combat skills of nearby players.

To Reproduce
Steps to reproduce the behavior:

  1. Create new world, set Enable Mob Scaling to false in config.
  2. Re-enter world, set combat to 200 and make it night time.
  3. Find a zombie or skeleton, watch them run around at super speed and hit so hard you get isekaied to a magical world

Versions:

  • Minecraft: (eg 1.18.2)
  • Loader: (eg. Forge-40.1.85)
  • PMMO: 1.18.2-5.1.3

Additional context
There was an existing issue about this, but the person filing it hadn't filed it as a bug: #182