Project MMO

Project MMO

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mob_multipliers aren't working for biomes or dimensions.

Silvertide7 opened this issue ยท 3 comments

commented

Describe the bug
mob_multiplier does not appear to be doing anything in biomes or dimension jsons.

Expected behavior
mob_multiplier to scale the mobs in question accordingly.

To Reproduce
Steps to reproduce the behavior:
When creating a plains.json config add:

{
    "mob_multiplier": {
        "minecraft:skeleton": {
            "minecraft:generic.movement_speed": 0.2,
            "minecraft:generic.max_health": 0.2,
            "minecraft:generic.attack_damage": 0.2
        }
    },
    "override": true
}

Go to a plains and the skeletons behave the same as any other skeleton.

Versions:

  • Minecraft: 1.20.1
  • Loader: Forge-47.1.44
  • PMMO: 1.20.1-1.1.3

Additional context
It appears that mob scaling from levels is still being applied when I view the entity data of the skeletons. Is it possible they are overwriting the mob multipliers?

commented

Please include the section with versions in your bug reports. I know this applies to all of them, but for future reports, please include.

commented

Oops, it is in there, i just accidentally included it inside the code section. I must not have closed it correctly.

commented

Ah, the three back ticks need to be on their own line..