Requirement-Not-Met Effects Sliding Off
SomewhatDamaged opened this issue ยท 3 comments
Describe the bug
In Peaceful mode, requirements-not-met effects apply once, then never again.
In Easy mode, requirements-not-met effects apply with reduced duration, and wear off before renewing.
Expected behavior
The effects should remain so long as you have the items equipped/held.
To Reproduce
Steps to reproduce the behavior:
- Create new game on normal with cheats
- Give self Diamond Sword
- See effects sticking as usual
- Change difficulty to Easy
- Wait a little bit, effects start fading in and out
- Change difficulty to Peaceful
- Wait a little bit, effects will fade away and never come back
Versions:
- Minecraft: (eg 1.20.1)
- Loader: (eg. Forge-47.2.30)
- PMMO: 1.20.1-1.3.22
Additional context
Dinner.Time.Is.Now.mp4
Using the method above as well as replicating the method using biome penalties, I am unable to reproduce the behavior. In all tests, the effects were persistent for multiple minutes. It might be related to newer versions of Forge. I develop using 47.1.0 so that I can retain NeoForge compatibility. This may be a forge bug.