Project MMO

Project MMO

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Allow Damage Type Filtering for `pmmo:damage_boost` Perk

SomewhatDamaged opened this issue ยท 0 comments

commented

Describe the solution you'd like
An alternative to limiting what weapons the perk affects being what damage types it affects.

Eg:

		[[Perks.For_Event.DEAL_DAMAGE]]
			damage_types = ["minecraft:arrow"]
			skill = "archery"
			perk = "pmmo:damage_boost"

Why is this feature needed
It would make sense with the focus on using damage types for combat events, as well as allow for far more ready

Describe alternatives you've considered
Sleeping. Maybe for a year.

Additional context

Good.Kitty.mp4