Project Red - Core

Project Red - Core

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[1.10.2] Forge Multipart causes crash

SirOutlander opened this issue ยท 3 comments

commented

Placing or interact with multipart blocks from PR causes crash, probably conflict with MCMultiPart.
MCMultiPart is used in multiple mods, why dont use it with PR? Is it necessary to create another multipart api?

java.lang.RuntimeException: class codechicken.multipart.handler.MultipartSaveLoad$TileNBTContainer is missing a mapping! This is a bug!
	at net.minecraft.tileentity.TileEntity.func_189516_d(TileEntity.java:81)
	at net.minecraft.tileentity.TileEntity.func_189517_E_(TileEntity.java:209)
	at net.minecraft.network.play.server.SPacketChunkData.<init>(SourceFile:52)
	at net.minecraft.server.management.PlayerChunkMapEntry.func_187280_d(PlayerChunkMapEntry.java:254)
	at net.minecraft.server.management.PlayerChunkMap.func_72693_b(SourceFile:115)
	at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:222)
	at WorldServerOF.func_72835_b(WorldServerOF.java:37)
	at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:698)
	at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
	at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:240)
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
	at java.lang.Thread.run(Unknown Source)

and

java.lang.IllegalStateException: Already building!
	at net.minecraft.client.renderer.VertexBuffer.func_181668_a(VertexBuffer.java:291)
	at net.minecraft.client.gui.Gui.func_73729_b(SourceFile:114)
	at codechicken.lib.gui.GuiDraw.drawTexturedModalRect(GuiDraw.java:68)
	at mrtjp.projectred.transportation.GuiRequester.drawBack_Impl(guis.scala:214)
	at mrtjp.core.gui.TNode$$anonfun$rootDrawBack$1.apply(TNode.scala:238)
	at mrtjp.core.gui.TNode$$anonfun$rootDrawBack$1.apply(TNode.scala:236)
	at scala.collection.immutable.List.foreach(List.scala:383)
	at mrtjp.core.gui.TNode$class.rootDrawBack(TNode.scala:236)
	at mrtjp.core.gui.NodeGui.rootDrawBack(NodeGui.scala:17)
	at mrtjp.core.gui.NodeGui.func_146976_a(NodeGui.scala:106)
	at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:76)
	at net.minecraftforge.client.ForgeHooksClient.drawScreen(ForgeHooksClient.java:382)
	at sun.reflect.GeneratedMethodAccessor25.invoke(Unknown Source)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
	at java.lang.reflect.Method.invoke(Unknown Source)
	at Reflector.callVoid(Reflector.java:512)
	at net.minecraft.client.renderer.EntityRenderer.func_181560_a(EntityRenderer.java:1398)
	at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1076)
	at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:371)
	at net.minecraft.client.main.Main.main(SourceFile:124)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
	at java.lang.reflect.Method.invoke(Unknown Source)
	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
	at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
	at java.lang.reflect.Method.invoke(Unknown Source)
	at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:236)
	at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:297)
	at org.multimc.EntryPoint.listen(EntryPoint.java:162)
	at org.multimc.EntryPoint.main(EntryPoint.java:53)
commented

ForgeMultiPart was the origonal mod, McMultipart was a derivative. Its not as simple as just "Using a different API". They are entirely different, Most of what Project Red does relies on FMP's quirks in order to function as efficiently as it does. The crashes will be looked in to.

commented

Deal with it for now, MCMP is apparently going to be heavily changed in 1.11, which is when I plan on looking into using it.

Also crash has nothing to do with MCMP. Need more details, as I can place things from PR just fine.

commented

As far as i can tell, problem is fixed.