Project Red - Fabrication

Project Red - Fabrication

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Broadcast/Stock Keeper/Crafting system is really weird.

octylFractal opened this issue ยท 4 comments

commented

A few things in this issue:

  • Stock Keeper chips are really way too expensive. I have plenty of gold to make broadcast chips, but I can't even make a good system with them until I have a bunch of diamonds.
  • Stock Keeper chips are inconsistent. I have one which I upgraded from fill with Block A to fill with Block B, and it still got Block A. Possibly due to crafting pipes.
  • Crafting pipes require a broadcast system, which kinda makes sense except that I could do this with Buildcraft when I barely have logs.
  • Stock keeper chips need a "stock infinite" function, or there needs to be a new chip, because trying to fill a gold or diamond chest is impossible.
  • Crafting currently bugs out when the network changes, and you pretty much have to tear down everything and start fresh.
commented

Gonna close this for now. Stock infinite has been added. Crafting has been fixed slightly. Network state save/load will be added in the future.

commented

Thanks~

commented

You have valid points about the crafting being awkward, and i want to fix it except it needs a pretty major overhaul at this point. Wasnt going to bother with it until down the line... As for the stock infinite function, it wouldn't be wise to actively request infinitely. You may want try just making the items directly go to the chest with a higher priority responder?

commented

Responders don't work with the crafting system.