payload may not be larger than 32767 bytes. - Integration in (1.10.2)
Nebuchadnectar opened this issue ยท 5 comments
I have found lots of post, from many a mod about this error. So I think it might be something else reacting to your mod.
I was playing around in a single player world, I made a few simple IC gates, I thought 'gee, this is amazing'. When I made my first serious IC gate and place it, instant crash, with that dreaded packet error. I can't return to the map undo this.
If there is a limit to what the ICs can hold, perhaps a 'piece limit' on them would help sort this for others. But I rather hope you folks have a fix, tbh. I was only trying to make a driver for your 7 segment display. I didn't think it was that big a circuit. But seeing that the simple IC gates didn't suffer from this makes me think it may be a size issue. Here it is. ... I didn't think '2x7seg' was a killing word.
Thank you in advance for any help.
This must be related to NBT on the ItemStack. There isn't much we can do about it, but i have some thoughts i need to ponder over for a bit.
Has this been fixed already without closing this issue?
This IC that I created yesterday appears to be larger than the one in #1316 (closed as duplicate of this) but my game does not crash when placing it. It stops/lags for a few seconds, but then it works fine.
@covers1624, can you look over this one last time before we close this out? My understanding is that PacketCustom handles splitting large packets.