Crash with Minecolonies
DcNdrew opened this issue · 19 comments
Hi!
I had no problems for some hours, but today I wanted to start my singleplayer world, and my save crashed. I sent the log to the Minecolonies team, but they said it's not on their side.
Here is the crash:
https://paste.ee/p/OoU2c (since I updated to PR version .74 instead of .66, same crash)
And the issue I posted:
ldtteam/minecolonies#2469
Thank you! :)
Same as above. Updated to .86, and same result. Quick feedback would be appreciated.
I honestly have no idea why this is happening. The block states are being set up the same as every other block in the mod so I don’t know why this specific block is causing this crash.
I appreciate you referencing this mod author, but could you give some response on the state of this issue being fixed? This is something game breaking for many, especially those of us that love both mods. A simple "It's being fixed as we speak" would suffice.
Got it, I'm sorry for all of this confusion :(
Hopefully, a solution arises sooner or later, best of luck :D
I've seen this before, strings that are the same not matching properly, the solution was to use String.intern() everywhere.
As of the most recent iteration, the bug is still present. I will supply the latest log for your study.
I was able to reproduce this with an experimental mod of mine, i have a local fix in CCL for this crash, its bundled in with a bunch of other in progress stuff im still testing before i push.
Brillaint! I just lost a hardcore world, so when this mod updates, I’ll slap it in my pack and start a whole new one just in time!
The commit was to CCL 3.2, the issue is staying open here as project red hasn't bumped to require that version yet.
On curse, like all other mods. https://minecraft.curseforge.com/projects/codechicken-lib-1-8