Crashes in Relocation not fixed.
VladoCC opened this issue · 6 comments
java.lang.NullPointerException: Batching chunks at mrtjp.projectred.relocation.MovementManager$.getWorldStructs(movement.scala:38) at mrtjp.projectred.relocation.WrappedTileMap.get(renders.scala:345) at mrtjp.projectred.relocation.WrappedTileMap.get(renders.scala:325) at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147546_a(TileEntityRendererDispatcher.java:92) at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147547_b(TileEntityRendererDispatcher.java:107) at net.minecraft.client.renderer.chunk.RenderChunk.func_178581_b(RenderChunk.java:261) at net.minecraft.client.renderer.chunk.ChunkRenderWorker.func_178474_a(SourceFile:100) at net.minecraft.client.renderer.chunk.ChunkRenderWorker.run(SourceFile:43) at java.lang.Thread.run(Thread.java:745)
And this is the last version of your mod.
You can say that it was fixed as much times as you want, but it is not fixed and you already goten messages about this problem,but ignored it.
See #1341
Say it again! Say that you fixed it!
I gave you stacktrace of your crash already, but you didn't want to believe people. Better think that you are geneouse and you don't make mistakes, but this isn't truth.
You just lazy guy, which didn't want to check twice.