Render optimization of 3D objects
MrMarlain opened this issue ยท 2 comments
During the construction of a large project, an unexpected problem arose. Due to the large number of logic elements, wires, buses, my map began to render poorly. FPS drops from 500+ to 25-30. I guess it has to do with 3d models.
I see a solution to the problem in creating a lite version of the mod, where almost all models will be replaced with sprite counterparts.
- MrTJPCore version: 1.16.5-4.12.0
- ProjectRed version: 1.16.5-4.12.0
Maybe its block update related? Does it happen if you were to freeze your circuit (i.e. no more signal changes that would trigger block updates)?