PR and Morph
imgonk opened this issue ยท 3 comments
When you use the Morph mod and place a lamp in the world the "halo" gets missplaced ,by other words if the lamp is at the player aim the halo apears more to the right or left, same thing with the Wire Debuger
its probably like that with MANY things, i would bet that its the fact that iChun changes the view scope when the morphs are different heights than a normal player. I would ask him about this first.
Should i do a bug report on his side? as i thik (not sure ) that its related to the "place" where it gets show on screen,from PR